Rules by Claws-of-Gaia
First pick appropriate Wyld Mutations (of any
level) to reflect the Beastman's parent species, these mutations may total
no more than 10 points. If the Beastman has 1 to 6 points of mutations their
appearance is reduced by one when dealing with anyone but Lunar Exalted or
other Beastmen of the same variety, if these mutaions total 7 points or
more this reduction is increased to a -2 penalty. Each mutation point also
costs 1 freebie point. You may take Deficiencies, Debilities and Deformities
for "negative points" that may be used to purchase other mutations (even in
excess of 10), points purchased this way do not cost freebie points and do
not result in increased appearance loss, the negative Wyld mutation pays for
them in full. For Lunar Exalted these apply in natural forms only but apply
in ALL natural forms. If you're a wolf Beastman with a Tiger totem you look
like a Chimera in DBT. In some forms these modifications may be redundant
(like increased size in an elephant) and no longer apply (EXCEPTION: Health
Level increases from wyld mutations remain in all forms, no matter what). It
should be noted that these are not ACTUAL Wyld mutations, mutations are
simply used to simulate the natural abilities of beastmen,they also in no
way inhibit Exalted's Essence.. There are drastic social consequences for
the character, similar to those if the character were a human sized,
sentient (but normal looking) version of the animal in question only much
worse, almost everywhere. These mutations are picked by the storyteller as
appropriate to the animal in question to prevent rampant abuse. Oh, yeah,
final rule note: you can't ever have a negative appearance, sorry. The 10
limit was artificial based on what it cost to create some of the wierder
creatures (like spiders) with appropriate Taints, it has nothing to do with
actual Wyld Mutation limits.
Wolf: Poxes: Large, Fur, Fangs, Eye Color
(sees in the dark), Enhanced Smell & Hearing, Claws, Cost: 6FP, -1 app
Big Cat(Tiger, Lion, Jaguar, etc.): Poxes: Tail, Fangs, Sturdy,
Enhanced Smell & Hearing, Fur, Claws, Eye Color (sees in the dark)
Afflictions: Huge, Cost: 9FP, -2 app
Spider: Pox: Fangs, Eye color
(sees in the dark), Afflictions: Toxin, Wall Walking, Webbing,
Blights: Multiple Arms (6 to be exact), Debilities: Diet (either
Carnivore or fresh blood) Cost: 10FP, -2 app Sabertooth: Poxes: Fur,
Claws, Enhanced Smell & Hearing, Sturdy, Eye Color (can see in the dark),
Afflictions: Huge, Talons (representing their gigantic fangs) Cost: 9FP,
-2 app
Bat: Poxes: Fangs, Fur, Claws, Eye Color (sees in the dark)
Blights: Blind Sight (Echolocation), Wings Debilities: Diet (either
carnivore OR herbivore OR requires fresh blood), Cost: 10FP, -2 app
Hyena: Poxes: Claws, Eye Color (sees in the dark), Enhanced Smell and
Hearing, Fur, Large, Sturdy Afflictions: Talons (bite), Cost: 8FP, -2app
Elk: Poxes: Sturdy, Enhanced Smell & Hearing, Afflictions: Huge, Thick
Skin, Horns Cost: 8FP, -2 app
Cheetah: Poxes: Eye Color (see in the
dark), Fur, Claws, Fangs, Enhanced Smell & Hearing, Blights: Cheetah's
Pace, Cost: 9FP, -2 app
Hawk: Poxes: Fangs (beak), Eye Color (eye for
details), Feathers, Afflictions: Talons, Blights: Wings, Cost:9FP, -2
app Lizard: Poxes: Claws, Fangs, Sturdy, Enhanced Smell & Hearing,
Afflictions: Thick Skin, Cost: 6FP, -1 app,
Snake: Poxes: Fangs,
Claws, Enhanced Smell & Hearing, Sturdy Afflictions: Toxin, Thick Skin,
Blights: Blind Sight, Cost: 10FP, -2 app,
Alligator/Crocodile:
Poxes: Claws, Hold Breath (can hold breath 5 times as long as a human
with the same Stm+End) Afflictions: Berserker, Tough, Thick Skin, Talons
(bite) Debilities: Diet (carnivore), Cost: 10FP, -2 app
Aurochs/Buffalo: Afflictions: Tough, Huge, Horns, Thick Skin, Berserker
Cost: 10FP, -2 app,
Bear: Afflictions: Tough, Huge, Berserker, Thick
Skin, Talons (for both claws and teeth) Cost: 10FP, -2 app,
Frog: Poxes: Fur/Feathers/Leaves (Slimy Skin), Afflictions: Frog's
Tongue, Gills, Toxin (exceptionally potent, requires wp to use) Cost:
7FP, -2 app,
Ape: Poxes: Fur, Fangs, Sturdy, Afflictions: Huge,
Berserker, Cost: 7FP, -2app, Note: the children of Raksi also possess
the Pox: Claws, raising their cost to 8FP. Some other beastmen might be
similarly endowed.
Snapping Turtle: Poxes: Claws, Large, Hold
Breath, Afflictions: Talons (bite), Tough, Blights: Armored Hide,
Debilities: Diet (Carnivore), Cost: 9FP, -2 app,
Elephant:
Afflictions: Frog's Tongue (Trunk), Tough, Thick Skin, Tusks,
Blights: Giant, Debilities: Diet (Herbivore), Cost: 10FP, -2 app,
Rhino: Poxes: Sturdy, Afflictions: Horns, Berserker, Thick Skin,
Blights: Giant, Debilities: Diet (herbivore) Cost: 9FP, -2 app,
Eagle: Poxes: Fangs (beak), Eye Color (eye for details), Large
Affliction: Talons, Blight: Wings, Cost: 9FP, -2 app,
Horse:
Poxes: Sturdy, Fur, Afflictions: Gazelle's Stride, Huge, Cost: 6FP,
-1 app, Note: For Centaurs add the Blight: Multiple Legs, the cost
becomes 10FP, -2 app,
Goat: Poxes: Fur, Fangs, Afflictions:
Horns, Tough, Cost: 6FP, -1 app,
Boar: Poxes: Large,
Afflictions: Tusks, Tough, Berserker, Thick Skin, Cost: 9FP, -2 app,
Shark: Poxes: Claws, Sturdy, Afflictions: Huge, Berserker, Gills,
Thick Skin, Talons (bite), Debilities: Diet (carnivore), Cost:
10FP, -2 app,
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